Personally, I use VDMSound, but it isn't perfect too. If you will optimize DOSbox to run Jazz, it will be unplayable for other games. If you tried to beat Orbitus levels or this moment in Raneforus, where apes fall from the sky, you know what am I talking about.Īnd finally, it's hard to run under Windows XP. Second, game is sometimes a way too hard. heck, it even forgets about your progress in level! Game "forgets" about your ammo, lifes, score. First, when you save your game, and you will load it later, you will be only warped to level, where you saved. Unfortunately, there are some bad things in Jazz Jackrabbit. Sounds are just good - there isn't anything brilliant. And it changes very often, you won't get bored. Music is written for Sound Blaster with large amount of samples. Lovely backgrounds, animals, sprites for 3D bonus levels and cinematics. By the way, there are many different creatures to destroy, such as bees, turtles, scorpions, snowmen and big flowers. Of course, you aren't unarmed: you can use blaster with infinite ammo, rockets, flamethrower, grenades and TNT, but it's better to conserve your arsenal for bosses and killing enemies by blaster. You will fight in medieval castles, jungle, cities and finally in Twin Battleships. Not to mention secret levels and 3D bonus levels, where you have to collect gems to receive extra life. This game has a TONS of levels: to beat the game, you must fight in 57 levels in 28 different planets (of course in CD version).
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